Below is the summary of the growth and drop averages for Tier 2.
REMEMBER: These are only averages and your experience in the game may
be different.
The "Growth Rate" is the percentage you
can expect to grow when you are planting seeds and breaking the blocks
you harvest. So with BLACK BRICK, the growth rate is 1.28 or 28%. This means
that if you plant 10 seeds, harvest the trees, and break all those
blocks, you will most likely end up with about 12.8 seeds.
The "Gem Yield" is about how many gems you can expect to get when you plant a seed and break all the blocks from that tree.
LABEL DEFINITIONS
Here is how we define each of the labels we have assigned in this blog:
ARMOR: Wearable that has defense or offense stats on it.
BACKGROUND: Block that you can walk in front of or place a decoration in front of.
BLOCK: Cannot be walked through or in front of.
DATA: Information about crossbreedables.
DECORATION: Item that you can walk in front of and can be placed in front of backgrounds but you cannot interact with it.
EFFECT: Has an effect on your avatar when touched or walked on or through.
ENTRY: Items that can be locked or transport you to another location or world.
FURNITURE: Items that change your avatar's position, such as sitting in a chair.
LIGHTING: Turn on and off when you hit them.
LISTS: Sorted lists of items in this blog.
SIGN: Can be written on.
STORAGE: Can hold other items.
WEARABLE: Item that changes the appearance or actions of your avatar and cannot be broken.
ARMOR: Wearable that has defense or offense stats on it.
BACKGROUND: Block that you can walk in front of or place a decoration in front of.
BLOCK: Cannot be walked through or in front of.
DATA: Information about crossbreedables.
DECORATION: Item that you can walk in front of and can be placed in front of backgrounds but you cannot interact with it.
EFFECT: Has an effect on your avatar when touched or walked on or through.
ENTRY: Items that can be locked or transport you to another location or world.
FURNITURE: Items that change your avatar's position, such as sitting in a chair.
LIGHTING: Turn on and off when you hit them.
LISTS: Sorted lists of items in this blog.
SIGN: Can be written on.
STORAGE: Can hold other items.
WEARABLE: Item that changes the appearance or actions of your avatar and cannot be broken.
TIER 1 SUMMARY
Below is the summary of the growth and drop averages for Tier 1. REMEMBER: These are only averages and your experience in the game may be different.
The "Growth Rate" is the percentage you can expect to grow when you are planting seeds and breaking the blocks you harvest. So with CAVE WALL, the growth rate is 1.91 or 91%. This means that if you plant 10 seeds, harvest the trees, and break all those blocks, you will most likely end up with about 19 seeds.
The "Gem Yield" is about how many gems you can expect to get when you plant a seed and break all the blocks from that tree.
The "Growth Rate" is the percentage you can expect to grow when you are planting seeds and breaking the blocks you harvest. So with CAVE WALL, the growth rate is 1.91 or 91%. This means that if you plant 10 seeds, harvest the trees, and break all those blocks, you will most likely end up with about 19 seeds.
The "Gem Yield" is about how many gems you can expect to get when you plant a seed and break all the blocks from that tree.
GROWTH AND DROPS SUMMARY
What is growth?
It is how much you can expect your stock of blocks to grow as you plant the seeds and harvest them and then do it all over again. So if the growth of a block is 10%, you plant 10 seeds, harvest the trees, and break all those blocks, you will end up with about 11 seeds.These are all average numbers. We planted 1000 seeds, harvested 1000 trees, and broke 1000 blocks to get these averages. One thing we learned from all this work is that IT IS VERY RANDOM. You can end with a lot more or a lot less than these figures.
Here are the summaries of the blocks we have worked on so far. Go to each item page to get more detailed information.
TIER 2 SUMMARY
TIER 3 SUMMARY
TIER 4 SUMMARY
TIER 5 SUMMARY
TIER 6 SUMMARY
TIER 7 SUMMARY
TIER 8 SUMMARY
TIER 9 SUMMARY
SPECIAL BLOCKS SUMMARY
TIER 1
Tier 1 blocks can't be created by crossbreeding.
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